The art of FATED: Characters and Environments

Marianne Martin —  September 18, 2015 — Leave a comment

Hi everyone,

We are excited to see Fated come to life in a whole new way with mocap, facial animations and voice-over now coming together and breathing life into our characters. At this point, we are also trying to bring the most advanced levels to a nice playable polish – it’s the moment of truth for many of our favorite scenes!
CharAnim
 We are putting the final touches to our exteriors as well as completing decor and lighting work on some new interior scenes. The visual plan has now been adapted to the final metrics for some of these rooms, and we’ve been busy squeezing the most “oomph” out of our assets, adding more props and effects to emphasize the uniqueness and moods of this mysterious zone…

Habillage03  Habillage01

Habillage02

The whole team is testing the experience as we go along and giving feedback in order to make Fated the exciting and moving journey we all want it to be.

Stay tuned!

Marianne / Art Director
www.fatedgame.com

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